Redux! Worlds of the Ginnungagap

How soon is too soon for a retcon? NEVER! I was unhappy with the cosmology I'd created, so I've tweaked it a little bit, and it should be a better fit for how I want the game to be set up. I actually started writing this a couple of days after my last post, but … Continue reading Redux! Worlds of the Ginnungagap

Worlds of the Ginnungagap

Sköll - The star at the center of the system. Having knocked out system-wide communication on more than one occasion due to large solar flares, the word became a synonym for 'treachery', due to being both a life-giver and life-stealer. Midgard - Now home to all races, this world was once the sole domain of men, excepting … Continue reading Worlds of the Ginnungagap

More Space Viking Nonsense

Well, I've bought myself a cheap USB keyboard and I can actually write these posts easily again!, so I've started pulling the various strands together, and tried to collate something that could actually play. The biggest issue that I currently have is that I'm really enjoying the setting and how it's forming, and whilst I have some … Continue reading More Space Viking Nonsense

Vikings! An Update

My great habits of updating often have suddenly fallen by the wayside. I'm claiming it's because of only having a semi-functional keyboard, but I could still use the phone or my tablet (as I am now)  if I really wanted to. I've been very slowly thinking about the space viking game. I've had a rethink … Continue reading Vikings! An Update

Vikings… IN SPAAAAAACE!

I've been thinking a lot lately about a Viking-styled d&d game, and I've come up with a few ideas. However, since I've also been playing a lot of Mass Effect, been reading some of Marvel's Battle world stuff and thinking about the Thor Corps, AND partly inspired by the article over on the D&D website, … Continue reading Vikings… IN SPAAAAAACE!

Y is for: Yaninda

The known world, the realm of mortals, is not the only part of existence. The spirits live on an adjacent place, a place that some few are able to pierce through to with magikal power. These world's beside the realm of mortals are known as Yaninda. Ancient legends speak of such places, such as the … Continue reading Y is for: Yaninda

X is for: Xeito

A great many secret societies inhabit Queenstown, and most claim to know the hidden secrets of Ascension. Members must follow instructions to attain levels of being that allow them to Ascend as gods, and the various different methods or oaths are known as the Xeito. So far, there is no direct evidence that following the … Continue reading X is for: Xeito

W is for: Witchblood

In the Old Crown, those touched by a lineage of magikal power are known as Witchbloods. Whilst hereditary, sometimes the witchblood skips generations only to appear again. Long ago, the natural order of the world brought forth individuals who had innate magikal abilities. Some speculate it may have been caused by interference by the legendary … Continue reading W is for: Witchblood

V is for: the Valley of Faces

The most sacred site to the various Gargant tribes, the Valley of Faces is the closest thing to a capital that they have. Located high in the mountains, the Valley and it's approaches are the only neutral ground held by the various Gargant tribes. It is here that all Gargants come on a pilgrimage the … Continue reading V is for: the Valley of Faces

U is for: Utari militia

The Utari militia  are the standing military forces of the Old Crown. The Utari date back to before the conquest of the Moorish, when the main ship used by the escapees from Istan was called an Utar. As each of the ships' captains was responsible for his or her own crew, the Utari also became … Continue reading U is for: Utari militia