I keep telling myself to work more on the Old Crown. It's been slowly evolving for years, and it still feels like it needs work, but who has the time? Most recently I've been thinking about the politics of the setting. I'd centred the idea of the government around a Senate of old landed gentry, … Continue reading Thinking about a return to the Old Crown
Well, I've rounded out 250 posts already. Yay! In celebration, let's go back to the start, and consider some ideas for converting my years-long-rpg-baby the Old Crown setting to 5e D&D. This is a question I've been mulling over for a few years. The Old Crown began as a D&D setting, and sort of evolved … Continue reading Does the Old Crown work in D&D 5e?
I was looking for inspiration in old posts when I came across this one about the Races in the Old Crown, and it's horribly out of date! (2012!) So, here's another redux on what I'm thinking so far, other than Menfolk. Beastkin Slightly shorter than menfolk, beastkin inhabit much of the woodlands of the Old … Continue reading Old Crown – Races Redux
Continuing the theme of what's currently going on with my thinking for various projects, what's going on with the Old Crown? Not much, it turns out. The biggest development was me changing the map around a bit more. It made less sense for the home of the Wildfolk, who are part plant, to be … Continue reading State of the Old Crown
(This piece is part of a work in progress, a continuation of a piece I wrote in 2014, where I spent 20 minutes writing what I had brewed in my head so far. I've since wanted to go back and rewrite that piece, make it closer to how I want it to be. I probably … Continue reading Razir – a continuation
I'm cheating a little bit with this last one. I have a couple of ideas for how to do Z but everything I've had a go with so far hasn't worked or made me want to write more than two lines. That's it, a full month of updates looking at elements of the Old Crown. … Continue reading Z is for: Zomg it’s finished!
The known world, the realm of mortals, is not the only part of existence. The spirits live on an adjacent place, a place that some few are able to pierce through to with magikal power. These world's beside the realm of mortals are known as Yaninda. Ancient legends speak of such places, such as the … Continue reading Y is for: Yaninda