Over the weekend, I had a non-digital day, turned off all my tech and only used my phone as a cooking timer when I made a very late dinner. I got a LOT of reading done. And I also did some brainstorming. So, here's a few location ideas I listed for parts and places … Continue reading Parts of a City
Ok, so there's only been two posts, but I'm counting it as week one! I hope you're enjoying this little look into the world of the Old Crown setting that I've been working on. I've written a couple of days ahead now and I'm really happy with how they've turned out so far. I've managed … Continue reading End of Week 1 of A-Z, what next?
It's my birthday this week. I turn 29. I've been having a hard time getting the motivation to write recently, I don't know why. I have plenty of time to do it, I just seem to lack the enthusiasm I wish I had. Maybe that's the problem - I'm wishing I was more enthusiastic when … Continue reading Unexpected title generator failure
I was monotonously busy at work (I work in files) and I came up with some interesting ideas for my RPG setting, the Old Crown.Whilst there'll be more to follow in other posts, I just wanted to wander down my mindtrack openly for a while.The way magic is set up in the setting, there are … Continue reading Some random thoughts on the Old Crown
Things to know:My campaign setting for the FATE roleplaying game, the Old Crown, will be published through Occult Moon sometime in the new year.I'm currently working my way through the thing, rewriting a bunch as I go. I'm about to finish the third chapter, and then I have five and change to finish.I'm currently (f)unemployed, … Continue reading UPDATE!
Beastkin live in the wild places of the world, finding themselves most at home in the heart of nature, and rarely stray too far from the spirits of their ancestral homes. The greatest penalty for transgression in a Beastkin tribe is exile. Branded as a mark of shame, they can find no home with any … Continue reading On Beastkin
The Rookery is the home of the Circle, a vicious gang of thieves and killers. The various ward marshals of Queenstown would like nothing more than to infiltrate the gang, especially so that they can locate the Rookery. How long it will take them to look above the city streets has become the basis of … Continue reading The Rookery
The high holiday of Lady Death, the Dead Nights see the moon disappear from the night sky, and angry spirits manifest across the world. Powerful witches are able to dream travel to the shores of the dead with ease and without ritual, and the spirits of departed relatives sometimes appear in mortal dreams. It is … Continue reading The Dead Nights
OK, I'm trying to be determined to be good and actually get back into the habit of blogging again. Of course, having a regular connection to the internet would help, as would Blogger not crashing my phone when I try and write something. But I've been feeling ill and sorry for myself today, despite it … Continue reading Condensing my blogs
The Priest made his first appearance in a long while to our weekly game, so here's a brief overview of what happened.The Mortal was in The Bar, along with the Tanninomancer, despite their history of not getting along. The Priest walked in, having felt an impending doom. He recognises the Mortal from many many months … Continue reading Guest starring the Priest