New idea – Beyond the Pale

So I had a bit of a brainwave the other day, involving Irish folklore and the Western Marches ideas I've been coming up with. The basic premise is this - The Pale, so-called civilisation, is the area that was directly under the control of the English when they held Ireland. Beyond the Pale (yes, that's … Continue reading New idea – Beyond the Pale

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Back to the Endless Sea

This might be the last of my Endless Sea posts for now. I've more or less established all the facts I need to run a game, except for an adventure. I'd actually be happy to borrow a bit from FATE for that, and maybe have the players put their home port using the location building … Continue reading Back to the Endless Sea

Dust – a seed of an idea

Well, for post 201 of this lovely blog, I'm at much of a loss for what to talk about. Last night, I started brainstorming a new setting that seems it's probably just a game of Numenera in a desert-y place. I'm calling it Dust at the moment. I've not had a chance to play Numenera … Continue reading Dust – a seed of an idea

Ginnungagap – The Nine Worlds

Midgard remained highly favoured by the gods, a capital of the Æsr Combine, even as they made their homes in Asgard. Ringed by the great Jormungandr, a living spaceport, Midgard is a trade hub and for centuries past was a staging point for raids on more distant inhabited systems. The Niddavalir asteroid ring, home to Dvergr and … Continue reading Ginnungagap – The Nine Worlds

Quick rules changes of the Ginnungagap

So, some quick changes and additions: Honour stat - because I feel like it will be important to the setting. I need to work on appropriate tests for it. It will definitely be important with dealing with gods...(Yeah, just going to leave that hook hanging there) Additional skills - Computer Use, Engineering, Navigate/Pilot (I haven't … Continue reading Quick rules changes of the Ginnungagap

Classes of the Ginnungagap

I've been reading around what other people have worked into sci-fi D&D rules around the internet, and I'll be pinching and tweaking and fiddling as I go. A good portion of what I'm working with comes from Fifth Age, though I'm going for a lasers and sorcery setting so there's the thorny issue of magic … Continue reading Classes of the Ginnungagap

Races of the Ginnungagap

So I've been having a little brainstorm today about the different races of the Ginnungagap that I would allow for players. I know it's a sci-fi setting, so why not Warforged/robots you ask? Well, they're in the setting. But they're the bad guys, agents of the Frost and Fire Giants (bigger robots). I changed up … Continue reading Races of the Ginnungagap