Back to the Endless Sea

This might be the last of my Endless Sea posts for now. I've more or less established all the facts I need to run a game, except for an adventure. I'd actually be happy to borrow a bit from FATE for that, and maybe have the players put their home port using the location building … Continue reading Back to the Endless Sea

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Dust – a seed of an idea

Well, for post 201 of this lovely blog, I'm at much of a loss for what to talk about. Last night, I started brainstorming a new setting that seems it's probably just a game of Numenera in a desert-y place. I'm calling it Dust at the moment. I've not had a chance to play Numenera … Continue reading Dust – a seed of an idea

Ginnungagap – The Nine Worlds

Midgard remained highly favoured by the gods, a capital of the Æsr Combine, even as they made their homes in Asgard. Ringed by the great Jormungandr, a living spaceport, Midgard is a trade hub and for centuries past was a staging point for raids on more distant inhabited systems. The Niddavalir asteroid ring, home to Dvergr and … Continue reading Ginnungagap – The Nine Worlds

Quick rules changes of the Ginnungagap

So, some quick changes and additions: Honour stat - because I feel like it will be important to the setting. I need to work on appropriate tests for it. It will definitely be important with dealing with gods...(Yeah, just going to leave that hook hanging there) Additional skills - Computer Use, Engineering, Navigate/Pilot (I haven't … Continue reading Quick rules changes of the Ginnungagap

Classes of the Ginnungagap

I've been reading around what other people have worked into sci-fi D&D rules around the internet, and I'll be pinching and tweaking and fiddling as I go. A good portion of what I'm working with comes from Fifth Age, though I'm going for a lasers and sorcery setting so there's the thorny issue of magic … Continue reading Classes of the Ginnungagap

Races of the Ginnungagap

So I've been having a little brainstorm today about the different races of the Ginnungagap that I would allow for players. I know it's a sci-fi setting, so why not Warforged/robots you ask? Well, they're in the setting. But they're the bad guys, agents of the Frost and Fire Giants (bigger robots). I changed up … Continue reading Races of the Ginnungagap

More Ginnungagap

I completely forgot about the alternate factions I'd come up with so far!   So I've got the Iron Brotherhood, the Black Network, and the Combine Council. The Iron Brotherhood are mercenaries and warriors, sort of fill the role of the Order of the Gauntlet. But depending on the locality, they might be the local … Continue reading More Ginnungagap