The Goblin Market

I've used the Gobin Market as a location in a lot of my games since seeing a version of it in Hellboy 2. I think it's a great location that works really well in most fantasy settings, and it's one of my favourite things to suggest as a part of a Dresden Files game. The … Continue reading The Goblin Market

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Free RPG day 2018

Well, another year, and another opportunity missed. I really need to start getting ahead and planning these things. I missed International Tabletop day too. I have a habit of missing these things. I think I've only ever played a game on exactly one of those days. I might have once managed to play a board game … Continue reading Free RPG day 2018

Mages everywhere – The Goon Squad

Ok, so I've been running a few ideas around my head since the last post and I think I've come up with something now. This is an idea I have for an adventure, just a very basic seed at the moment. Players take on the role of a character in a group of enforcers, but … Continue reading Mages everywhere – The Goon Squad

Samsara

I've been thinking more about my Immortal Emperor idea, and as I mentioned before, Cambria originally had elements of the Ghostwalk setting planned (but I realise now that I completely misunderstood at the time how that place worked). So now, I think I have an idea of how to pull them all together, and I'm … Continue reading Samsara

Back to the Endless Sea

This might be the last of my Endless Sea posts for now. I've more or less established all the facts I need to run a game, except for an adventure. I'd actually be happy to borrow a bit from FATE for that, and maybe have the players put their home port using the location building … Continue reading Back to the Endless Sea

Old Crown – Races Redux

I was looking for inspiration in old posts when I came across this one about the Races in the Old Crown, and it's horribly out of date! (2012!) So, here's another redux on what I'm thinking so far, other than Menfolk. Beastkin Slightly shorter than menfolk, beastkin inhabit much of the woodlands of the Old … Continue reading Old Crown – Races Redux

FATE Old Crown Skills

I've been thinking more about the move of using FATE rules for the Old Crown, if and when I go back to it. So, if you don't know, the default skill list for FATE is: Athletics Burglary Contacts Crafts Deceive Drive Empathy Fight Investigate Lore Notice Physique Provoke Rapport Resources Shoot Stealth Will I've also … Continue reading FATE Old Crown Skills