So what’s happening in the Dresden game?
The Lycanthrope is out of town, trying to track down someone named Sharkey. The Mayor has meanwhile made his presence, and corruption, known to the Mortal.
The Apprentice has repaired the stuffed rabbit that may or may not still contain the ghost of the old necromancer. She has also apologised to the White Champion. She stopped by the library to try and get her hands on some ancient Sumerian texts to try and further translate the necromancer’s old book.
The Tanninomancer had some trouble with permission slips during her day job as a teacher. She is planning to visit local universities with her students.
The bar saw a visit from some Russians, looking for the Lycanthrope, so the White Champion gave them some contact details, and the Mortal made sure to put them up in a fancy hotel so he could keep an eye on them.
The White Champion went to visit the Goblin Market for some spell ingredients, and ran into a man named David Wong. He is the CEO of a shipping company with new offices in town.
Everyone ended up back in the bar and drinking. The Tanninomancer still has some trouble with the Mortal, since two years before he had kidnapped her (and she sees the worst in all men apparently).
Quite a quiet session overall.